Joel Wilcox

Community Manager & Media Producer at Keen Software House As

Joel Wilcox's Professional Contact Details

Email (Verified)
****@keenswh.com
Location
Exeter, England, United Kingdom
Company
Keen Software House As
Person Seniority
manager
Person Functions
media and commmunication

Joel Wilcox's Current Company Details

Keen Software House is an independent game development studio aiming to create games that are based on real science, real facts, real physics and real emotions. The company is mostly known for its pop...
Keen Software House is an independent game development studio aiming to create games that are based on real science, real facts, real physics and real emotions. The company is mostly known for its popular Early Access titles, Space Engineers (released in October 2013 and sold over 1 million copies in its first year) and Medieval Engineers (a sandbox game about engineering, construction and the maintenance of architectural works and mechanical equipment using medieval technology). The first titles that the studio developed are Miner Wars 2081 and Miner Wars Arena. In addition to their ongoing development of Space Engineers and Medieval Engineers, the studio develops its own in-house game engine, VRAGE, currently in the second version and its core feature is volumetricity of the environment. Space Engineers and Medieval Engineers are the first titles fully utilizing VRAGE 2.0. Apart from the video game development, Keen Software House is also working on a general Artificial Intelligence project. Keen Software House has two areas of interest: - independent game development: Space Engineers, Medieval Engineers, VRAGE engine - research and development in artificial intelligence OUR MISSION: We want to create games that are based on real science, real facts, real physics and real emotions. No magic & fantasy allowed. If we step into the sci-fi area - as we did with Space Engineers and Miner Wars 2081 - we approach it from the hard-sci-fi angle. Every technology and every idea must be explainable using modern-era knowledge with very little extrapolation required. In Medieval Engineers we hold on to historical accuracy as much as possible while not sacrificing fun, accessibility and intuitiveness. We want to use our games to promote science and to encourage creativity. We want to revive the interest in space exploration, physics, history and all STEM fields. We want players to learn new stuff while playing our games. We want to make our fans happy.
Founded Year
2010
Organization Website
keenswh.com
Organization Languages
English
Organization Revenue
7000
Current Technologies
gmail
google apps
backbone js library
microsoft-iis
weebly
asp net
mobile friendly
google font api
apache
google analytics
mailchimp
xenforo
quantcast
google tag manager
recaptcha
django

Job Functions

Engineering
Arts And Design
Human Resources
Support
Entrepreneurship
Finance
Information Technology
Media And Commmunication
game development
artificial intelligence
computer games
developer platform
gaming
games
consumers
computer software
information technology & services

Joel Wilcox's Work History and Education

Keen Software House a.s.
Community Manager & Media Producer
2015 - Present

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