Federico Prevot

Senior Staff Programmer at Santa Monica Studio

Federico Prevot's Professional Contact Details

Email (Verified)
****
Location
Santa Monica, California, US
Company
Santa Monica Studio
Person Seniority
senior
Person Functions
engineering

Federico Prevot's Current Company Details

We are defined by our games, but powered by our creatives. Game development is about creative talent connecting, inspiring and achieving together. Santa Monica Studio is composed of diverse, ambitiou...
We are defined by our games, but powered by our creatives. Game development is about creative talent connecting, inspiring and achieving together. Santa Monica Studio is composed of diverse, ambitious, and highly collaborative creatives who empower, trust, and succeed together to deliver the highest quality AAA PlayStation products. With origins from Brazil to Poland to small town USA, the studio is home to over 200 world class talented developers putting the player experience first in every creative decision. Santa Monica Studio occupies "The Reserve", a building that was previously a U.S. Post Office facility, located 1 mile from the sunny coast of Southern California, in the heart of "Silicon Beach", with a layout that continually brings every team member together with collaboration, inspiration, and respect. Established in 1999, Santa Monica Studio became renowned for excellence in the action/adventure genre with the success of the award-winning God of War and its sequels. Building upon God of War's commitment to excellence in presentation and core mechanics, Santa Monica Studio has also been a pioneer in innovation and mentoring new voices in gaming. Based on a model established with the widely acclaimed thatgamecompany (flOw, Flower, Journey), Santa Monica Studio has since acted as an incubator for the Giant Sparrow team (The Unfinished Swan, Edith Finch) and SuperBot Entertainment (PlayStation All-Stars Battle Royale). Our studio team has also been a leader in the downloadable space, publishing innovative and award-winning games for the PlayStation Network, including flOw, Flower, Journey, Everybody's Gone to the Rapture, Warhawk, Linger in Shadows, Everyday Shooter, Fat Princess, Escape Plan, Sound Shapes, The Unfinished Swan, the PixelJunk series, Hohokum and more. At Santa Monica Studio, we serve quality in all that we do, and inspire quality as a strong family of creatives together.
Founded Year
1999

Job Functions

Engineering
Arts And Design
Education
Information Technology
video games
programming
entertainment
art
animation
technology
playstation
design
collaboration
creativity
production
audio
computer games
consumers
computer software
information technology & services

Federico Prevot's Work History and Education

Santa Monica Studio
Senior Staff Programmer
2012 - Present

Colleagues at Santa Monica Studio

Associate Producer
Senior Graphics/Engine Programmer
Assistant Producer
Technical Director

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